FlatLand is a graphical Mud that I’m currently developing on free time.
Both the server and the client are developed using Python with Pyro as communication link and PyGame for the Client.
The major point in the game is to make it portable and make easy to develop a client which should run on an handy.
The game is fully in italian language and I will release it as soon as it will be playable. Currently the server is in alpha stage and the client just supports hanging around the world.
Currently the game is available only in source format and from snapshots generated from the SVN Tree.
The Client snapshot is available here: client.tar.gz
The Editor snapshot is available here: editor.tar.gz
The Server snapshot is available here: server.tar.gz
The SVN repository is visible from the web on dev.axant.it

